May 23rd, 2017
A video of a proposal my team and I made for a fictitious game called Earth Odyssey.
Juan Macellari- Video Editor / Script Editor
Joshua Wehking – Voice Over / Script Writer
Garrett Clause – Script Writer / Script Editor
John Chisari – Video Collection /Research / Script Editor
Joshua Slusser – Video Collection / Research / Script Editor
This is the final project for my Level Design course at Full Sail University. A fully playable version of my level for the game SCRAPS.
This is my Block-out alpha of the level I am building for the game SCRAPS at full sail university.
Test build for Level Design class at full sail university. our objective was to make an island with certain parameters for size and that a had a path a player could walk up with objective trigger zones.
Here is a level layout map I designed for the game SCRAPS. The game’s target audience for younger players as the game is a collectible, platformer, puzzle style game with simple controls, simple objectives, and no mature themes.
here is the Google Docs link to the creative vision document for SCRAPS:
here is the Google Draw link to the level layout map displayed below:
I was tasked with recreating a scene from a picture given by the instructor in Unity using only the textures and decals provided.
This is a video showing off my work from Programming Foundations 1 at Full Sail University.