The Gold Version of the level I made for the game SCRAPS at Full Sail University. We were placed in teams of 6 and had to combine our areas into one larger level. my final grade for it was a 91
This is the final project for my Level Design course at Full Sail University. A fully playable version of my level for the game SCRAPS.
This is my Block-out alpha of the level I am building for the game SCRAPS at Full Sail University.
Test build for Level Design class at full sail university. our objective was to make an island with certain parameters for size and that a had a path a player could walk up with objective trigger zones.
Here is a level layout map I designed for the game SCRAPS.
I was tasked with recreating a scene from a picture given by the instructor in Unity using only the textures and decals provided.